Specific Items Can you get an additional normal passive by extracting a Hellfire Amulet?Īlso the Hellfire Amulet passives cannot be extracted via the cube. The name is a tribute to Kevin Kanai Griffith, a Diablo artist who died last year from cancer, and his incredible work on the art in the Diablo universe. As with many features, it's a combination of player feedback and internal design. It's been in the works for quite some time. Of course, it's still a work in progress. The current plan is that it will so that players know what Legendary items they're still missing. Will it indicate which special powers are still missing? There are already tons of things to upgrade, you can always get better rolls on an item, you can always get more paragon levels, we didn't want this system to feel like a grind or to have players regret extracting a power because it was a low value. We ultimately decided that extracting a power would give you it's full potential because we want the feature to be a collection system, not a progression system. We discussed powers extracting at the level of the item, we discussed powers extracting at the lowest power and upgrading by extracting more of the same item. We discussed a lot of ideas on how we wanted the extraction process to work. Powers that are extracted into the cube are extracted at their maximum power. How are stat ranges in legendary powers dealt with? They are account wide per game type, Normal, Hardcore, Seasonal Normal, Seasonal Hardcore. Powers extracted via the cube are accessible the same way that paragon levels are. How are legendary powers stored on your account? Think of it this way: Equipping a power from a Legendary power via Kanai's Cube is just like equipping the item itself, only it does not take up an equipment slot. No double dipping, you can only have one instance of a power active. wear a Furnace and use the Furnace cube passive)? If you want to wear an immunity neck and infuse yourself with a second immunity you can absolutely do that.Ĭan you double dip passives (i.e. You can only assign powers that you would normally be able to use so no Calamity on Barbs or Flying Dragon on Demon Hunters.Īre offhands (Sources, Mojos, Quivers, Crusader Shields) considered weapons or armor?Īnything that goes in your main or offhand is part of the weapon category for the purposes of the cube.Ĭan you stack two immunities from amulets? Stopping by to say that powers assigned with the cube do not compete with normal passives.Ĭan you get cross-class passives (e.g. So, for example, the cube could give you the Legendary power from Lut Socks, or Leoric's Crown, but not both.ĭo the Cube passives replace normal passives? The armor slot for Kanai's Cube currently encompasses every slot except weapons and jewelry. Is Armor ARMOR, or ALL armors (bracers/gloves/etc)? One weapon passive, one armor passive, and one jewelry passive. This does also mean that, like leveling up your Blacksmith or Jeweler, you'll need to unlock it each Season. This unlock also works similarly to other artisans - you'll need to unlock it once in each game mode (Hardcore, Normal, Normal Seasonal, Hardcore Seasonal). Once it's acquired (by completing a quest in the new Ruins of Sescheron zone), you'll be able to access it in each of the Act hubs. The Cube, for all intents and purposes, is like a new artisan. You can enabled any power you have ever extracted, within each specific game type. Now instead of keeping 1 of every cool item in my stash you can simply extract it's power for later use.Īnytime you extract a power from an item it is added to your collection of powers. This has a lot of benefits one of which is hopefully to help free up some of that stash space that players, like me, are using to save cool items "just in case". The primary function of the cube is to serve as a collection system to allow you to accumulate powers from items and then assign the powers you want to use.
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